Star Wars Jedi: Survivor PS4 and Xbox versions aren’t possible due to the consoles’ hardware limitations, Respawn Entertainment has said. This was to be expected at this point in the PS5’s life cycle, but in a new interview, game director Stig Asmussen has shed more light on what exactly the limitations are.
Star Wars Jedi: Survivor PS4 would be bogged down by processor and memory
Speaking to PLAY magazine (March 2024 edition via MP1st), Asmussen said that Jedi: Survivor PS5 and Xbox Series X versions take advantage of the consoles’ processing power and faster, larger memory. As a result, Respawn is able to create larger maps, add more detail and density, and offer more NPC and enemy variety, among other things. Jedi: Survivor also takes advantage of the DualSense.
“Bottom line, we learned quickly that we could take advantage of the faster processors, larger/faster memory, better loading times, etc., to create much larger maps, with more detail, greater density, broader enemy/NPC variety, and overall fidelity,” Asmussen said. “This new generation allowed us to do exactly that, and I believe it translates to a true new-gen experience in the Star Wars universe.”
Sony recently said that it’s actively pushing PS4 owners to transition to PS5.